Bardo is 2D platformer adventure
Responsibilities:
- Owned Level Design (Levels 1, 3, 5)
- Additional work
- Character abilities
Team:
- 5 Programmers
- 2 Level Designers
- 3 Animators
- 4 Artists
Specifications:
- 12 weeks, 4h/day
- Made with TGE (school game engine)
- Levels created in Unity
- References Sheepy gameplay. Similar to games like Ori and The Blind Forest.
- Focuses on story and world building.
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