Bardo is 2D platformer adventure

Responsibilities:

  • Owned Level Design (Levels 1, 3, 5)
  • Additional work
    • Character abilities

Team:

  • 5 Programmers
  • 2 Level Designers
  • 3 Animators
  • 4 Artists

Specifications:

  • 12 weeks, 4h/day
  • Made with TGE (school game engine)
  • Levels created in Unity
  • References Sheepy gameplay. Similar to games like Ori and The Blind Forest.
  • Focuses on story and world building.

Screenshots

Process images

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