Call of the Deep is a mobile puzzle adventure

Responsibilities:

  • Designed levels 1, 4, and 6
  • Gameplay tutorialisation
  • Part of gameplay and metrics taskforces

Team:

  • 3 Level Designers
  • 4 Graphics
  • 2 Animators
  • 5 Programmers

Specifications:

  • 6 weeks, 4h/day
  • Made in Unity
  • References Lara Croft GO metrics and gameplay.

Project images

Play this game

Portfolio home