KeySnapped is a hack-n-slash group project
Responsibilities:
- Owned Level 2 (final level)
- Part of gameplay taskforce
Team:
- 2 Level Designers
- 3 Animators
- 3 Game Artists
- 6 Programmers
Specifications:
- 8 weeks, 4h/day
- Made in TGE (School’s custom engine)
- Unity as level editor
- References Death’s Door gameplay and metrics
Project images




