KeySnapped is a hack-n-slash group project

Responsibilities:

  • Owned Level 2 (final level)
  • Part of gameplay taskforce

Team:

  • 2 Level Designers
  • 3 Animators
  • 3 Game Artists
  • 6 Programmers

Specifications:

  • 8 weeks, 4h/day
  • Made in TGE (School’s custom engine)
  • Unity as level editor
  • References Death’s Door gameplay and metrics

Project images

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